Several potential users expressed difficulty with remembering what they have at home while they are out shopping for groceries for a recipe.
Some need to keep detailed track of what they are eating, and for those users they can find themselves referring to multiple lists and spreadsheets when meal planning.
Multiple people interviewed expressed frustration with how nutritional information is presented on a label (what a serving size is, etc).
Based on the outcome of user interviews, the site should feature two primary components : tracking (for meals and ingredients at home) and recipes (to generate lists for shopping). In addition to that the web based version will offer blog posts with lifestyle information and tips.
The design of the mobile app focused on activities that users would be completing on the go. For that reason I wanted to zero in on the nutritional stats of the user for that day, and the Recipe to Shopping list workflow.
This workflow includes a quick look at the day's nutrition so far, a tabbed section of recipes and ingredient lists, and the screens for viewing and selecting a new recipe to create a new list.
For the web based version of this tool, I wanted to give the users more information and the ability to see more options at once. Since their information can be viewed at a glance on the app and in their profile, I felt it was good to focus on the recipe search and sorting flow, while also providing suggested recipes and blog posts based on their activity.
Because this tool is being designed to work responsively, I made sure to design the flow in several popular screen sizes for different mediums.
To create a low-fidelity prototype in Adobe XD I linked the wireframe artboards together to simulate one of two intended flows before user testing occurred. At this point I had iterated on some of the layouts and moved some elements around in order to better facilitate the intended flow.
For the initial usability study on this project I wanted to determine if the recipe suggestion and shopping list flow works for users.
Unmoderated usability study
Canada (remote, at home)
4
15-20 minute sessions
I considered Time on Task and User Error Rates when determining the performance of the study, and used those observations to build out insights for next steps.
The usability study resulted in a few key insights :
Take a look at the EatWell mobile app prototype!
Open Prototype